-
Oil falls, stocks steady as Trump hails 'good' Iran talks
-
Renard versus Queiroz in AFCON qualifying blockbuster
-
UK sets up unit to combat disinformation from Russia, AI
-
Former Mexico boss Aguirre returns to Spain with Valencia
-
ICC convicts C.Africa rebel leader
-
China swimmer, 13, seals Games hat-trick as North Korea win first gold
-
China's Yu, 13, wins third gold with latest Asian Games record
-
China's Xi heads to US for talks with Trump: state media
-
UK says will revisit Chagos deal after latest Trump criticism
-
Azerbaijan pardons Frenchman after EU lifts sanctions on oligarchs
-
In first, French presidential candidate gives birth during campaign
-
Hadjar extends Red Bull contract for 2027 F1 season
-
Cambodia no 'safe haven' for cyberscams, PM says
-
Black Sea drone attacks spell terror for Turkish sailors
-
North Korea weightlifter sets three world records for Asian Games gold
-
Canada judge to decide prison term for suicide poison seller
-
A Full Moon for Every Child: STARTRADER's STARCARES Brings Support to SOS Children's Village Ho Chi Minh City
-
Weinstein faces resentencing in New York for 2006 sex assault
-
Meta leans into AI, smart glasses amid privacy pushback
-
Outgoing UN chief makes climate push at New York summit
-
Battered Duerer masterpiece up for five-year revamp
-
AI risks, Iran war to take center stage at UN
-
Trump met with Venezuela's interim leader at UN
-
Badminton no.1 An tells dad to keep it down at Asian Games
-
Malaysia furore after Najib wins conditional house arrest
-
Runaway leader Antonelli eyeing third straight win
-
Italy hope for new dawn under Mancini
-
Schoolgirl Yu, 13, fastest again in bid for third Asian Games gold
-
Mongolian herders enlist new tech against harsher, drier climate
-
Oil prices fall after Trump hails 'good' talks with Iran
-
Tata turmoil shines light on India succession woes
-
AI political ads warp reality ahead of US midterms
-
World Cup 'not enough' as Spain begin next chapter
-
Kenneth Branagh embraces action hero role -- to get in shape
-
Meta acts against 3.7 mn scammers' accounts with Singapore police help
-
'New one' Klopp promises fresh approach as Germany reign begins
-
Australia PM says draft social media rules about taking back control
-
Milne returns to New Zealand squad for India T20 series
-
Is Pet Insurance Worth the Monthly Cost?
-
Tocvan Expands El Mezquite; Drilling Returns 106.8 m of 0.5 g/t Au
-
InterContinental Hotels Group PLC Announces Transaction in Own Shares - September 23
-
Caledonia Mining Corporation Plc: Notification of Relevant Change to Significant Shareholder
-
Great Western Mining Corporation plc Announces Completion of Drilling: Defender Tungsten Project
-
Warpaint London PLC Announces Interim Results
-
The Longview: Fireside Chat with Biodexa CEO Stephen Stamp
-
Algo Grande Copper Confirms 68.43 Metres of Copper-Silver-Gold Mineralization Across Two Zones in Hole AG-CG-PH2-002, Including a New Zone of 38.20 Metres at 1.0% CuEq
-
Voting opens in Alaska's annual Fat Bear Week
-
US-led Americas coalition backs sanctions against crime groups
-
MLS coach axed for telling female ref 'It's a man's game'
-
'Star Wars' fans and art lovers line up for new Lucas museum
Franco-German TV channel finds niche in high-brow video games
French-German TV channel Arte is best known for covering cultural events and producing sophisticated dramas and documentaries, but over the past decade it has also been building a reputation in an entirely different arena: video games.
As with its TV programming, the publicly funded channel's video games reflect its focus on culture and liberal causes -- from an adaptation of a story by French author Boris Vian to an adventure game where the main character is a Syrian refugee.
"It's a way of showing our editorial line to an audience which plays video games but doesn't necessarily watch TV or consume documentaries," said Arte's digital projects chief Adrien Larouzee.
Arte has been in the gaming business for a decade, carving out a niche in "human scale" titles.
"We don't work on blockbusters," Larouzee told AFP on the sidelines of Paris Games Week, France's biggest video game trade show, where it has a stall alongside giants of the industry like Sony, Nintendo and Ubisoft.
Larouzee said Arte was far happier with the "audacity" and "innovation" that comes from working with smaller, independent studios.
"We have the luxury of not having to think solely in terms of market share or commercial success," he said.
"We look for projects that are most compatible with our editorial strategy and those that we are able to support financially, editorially and humanely."
The channel, funded by TV licences levied in France and Germany, is finding an audience.
- 'Masterful' -
Arte has 17 co-productions with independent studios under its belt, its games being lauded at specialist festivals and praised by users.
It all started in 2013 with "Type:Rider", a platform and puzzle game where the player bounces through landscapes strewn with references to scripts from prehistoric cave paintings to pixel art.
Straight-up literary games have included "Californium", where the player is plunged into the psychedelic inner world of the famously troubled sci-fi author Philip K. Dick as he struggles with a flagging career.
And the literary theme continued with this year's "To Hell With the Ugly", a highly stylised adventure game set in a noirish Los Angeles, adapted from a Vian novel.
The game has already won awards and praise from critics, with specialist site Xboxygen highlighting its "singular artistic direction" and "masterful gameplay".
And its games do not shy away from political issues -- 2017's "Bury Me, My Love" depicts a Syrian woman's journey to Europe through messages to her husband.
- Metaverse future -
Arte has long been an innovator with new technologies. It was an early adopter of video-on-demand and its social media channels boast more than 18 million subscribers.
The channel has an overall digital budget of between 10 million and 15 million euros a year. Marianne Levy-Leblond, head of Arte's digital production unit, said investments in individual video games ranged from 100,000 to 300,000 euros.
With that relatively small outlay, the channel's executives are determined to keep exploring the possibilities technology can offer.
"Obviously we're paying a lot of attention to the metaverse," said Levy-Leblond.
As an example how virtual reality (VR) feeds into the channel's output, the channel is producing "Gloomy Eyes - The Game", an adaptation of an animation that won Best VR Film at the Annecy Festival in 2019.
Levy-Leblond said the channel already had a strong track record with projects using immersive technologies and planned to push further into that space in coming years.
G.P.Martin--AT