-
Australia threatens hefty fines if big tech fails 'duty of care'
-
Russia resumes strikes on Kyiv after three-day halt
-
Zverev romps into quarter-finals as Darderi downed
-
Canada's counter-tariffs take effect on various US goods
-
Kauai on tornado watch as Hurricane Lowell nears Hawaiian islands
-
China's trade booms as focus turns to expected Trump-Xi summit
-
Pakistan roll the dice in search of consolation win over England
-
Is Champions League three-peat really possible for PSG?
-
Yen extends gains as traders eye rate hike, tech rallies again
-
Russia pummels Kyiv after three-day halt
-
'The ber months': Christmas arrives early in the Philippines
-
Mongolians wait hours for fuel as reliance on Russia bites
-
N. Korea calls Russia bridge a sign of tighter ties
-
Blockx first Belgian man to reach US Open quarter-finals
-
US sanctions threaten to crush Iranian students' dreams
-
Praying for rain as fires, haze plague Indonesian Borneo
-
Former champ Gauff holds off Jovic to reach US Open quarter-finals
-
Rybakina tops Osaka, sets US Open quarter-final clash with Zheng
-
Osaka seeks answers to nagging achilles injury after US Open exit
-
Panama Canal considering more cuts in transits due to El Nino
-
Flight data recorders recovered from Amazon cargo plane crash
-
Maresca agrees with Haaland that players started season jaded
-
Super Bowl rematch kicks off NFL season as league expands global reach
-
Hurricane warning issued for westernmost Hawaiian islands
-
Alcaraz faces Shelton in blockbuster US Open quarter-final
-
UK PM denounces 'politics of poison' after anti-migrant protests
-
Trump threatens sales in US of Canadian aircraft maker Bombardier
-
Comeback queen Zheng strikes again for US Open quarter-final berth
-
Eiffel Tower closed in row over women removed for Hindu group
-
Third absence for injured Hadjar as Lawson fills in again in Spain
-
Willemse replaces Kolbe for Springboks' All Blacks series decider
-
Far-right victory in Germany draws protesters in Berlin
-
Zheng shocks Swiatek in another incredible US Open comeback
-
CapTLX Launches Institutional Gateway to U.S. Private Markets, Expanding Access to Structured Investment Opportunities
-
Andreeva survives in three sets against Potapova
-
Africa's richest man eyes continent's largest IPO
-
Alleged killers of Australian, US surfers go on trial in Mexico
-
Macron, SKorea leader warn at film summit of AI risks to creativity
-
King Charles classes Harry and Meghan as 'private citizens'
-
'Impressive' Alcaraz has Shelton in sights in US Open quarter-final
-
Bowling coach Noffke says Pakistan's off-field issues are nothing new
-
Noosha Aubel a krize v Postupimi: Jak dlouho je ještě možné tolerovat toto selhání vedení?
-
Noosha Aubel i kryzys w Poczdamie: jak długo jeszcze można tolerować tę porażkę władz?
-
Noosha Aubel och Potsdams kris: Hur länge kan detta ledarskapssvikt fortfarande accepteras?
-
ヌーシャ・オーベルとポツダムの危機:この指導力の欠如は、いつまで容認され続けるのか?
-
Η Noosha Aubel και η κρίση του Πότσνταμ: Για πόσο ακόμα είναι ανεκτή αυτή η διαχειριστική αποτυχία;
-
نوشا أوبيل وأزمة بوتسدام: إلى متى سيظل هذا الفشل القيادي مقبولاً؟
-
Нуша Аубель і криза в Потсдамі: як довго ще можна миритися з цією неспроможністю керівництва?
-
Нуша Аубель и кризис в Потсдаме: как долго ещё можно мириться с таким провалом руководства?
-
नूशा ऑबेल और पॉट्सडैम का संकट: नेतृत्व की इस विफलता को और कितना सहन किया जा सकता है?
Why 'Monkey Island' creators returned to 1990s classic game
When Ron Gilbert and Dave Grossman first let loose their swords, voodoo and pirates epic "The Secret of Monkey Island", it was sold on floppy disks and released for long-forgotten home PCs like the Amiga.
Three decades later, they are back at it with "Return to Monkey Island", a sequel with flashier graphics and orchestral scores that is only available as a download.
"Back in 1990 we had an office and we were all in there all day long sharing space," Grossman told AFP in a joint interview with Gilbert.
"Now we're all remote -- and not even just because of the pandemic, we're going to be remote anyway."
The two men worked together on the first two editions of the game, released in 1990 and 1991, before the group disbanded and went their separate ways.
The second edition ended on a cliffhanger that has never been resolved, with the hero, Guybrush Threepwood, facing off against his nemesis LeChuck.
And the secret alluded to in the title of the original was never divulged.
It has kept fans on tenterhooks ever since and gave Gilbert and Grossman a reason to come back to the franchise 30 years later.
"I think there's unfinished business for Guybrush because he never found the secret, and I think there's unfinished business for Dave and I as well," said Gilbert.
- 'Coloured by nostalgia' -
The fan fervour around last Monday's release showed just how strong the feelings still were for a game with blocky graphics and text prompts.
Although most of the reaction was positive, some took exception to the cartoon aesthetic of the new game and vented on social media -- something 1990s creators did not have to contend with.
"Adventure game fans have always been very nice and I felt like they kind of turned a little bit," said Gilbert.
"It does affect you on some level but it's not going to change how we think about the game at all."
Slick graphics were never the appeal of "Monkey Island" -- instead players solved puzzles and riddles and advanced through strange landscapes with surreal humour and pop-culture nods aplenty.
It largely set the template for adventure games that were to follow, but the "Monkey Island" franchise petered out with a few later entries published without the involvement of Gilbert.
Although the pair are polite about these subsequent editions -- "we would never pooh-pooh the canon", said Gilbert -- their new game picks up the story where the 1991 game ended.
But before they could even start thinking of the story, they had to negotiate licensing the rights to the game from Disney.
"It was a long process, just because lawyers get involved and then everything takes a long time," said Gilbert.
A core team of 25 people then spent two years beavering away on the game, dealing not only with the rigours of game design but also 30 years of expectation among fans.
"Their memories are unrealistically coloured by nostalgia," said Grossman. "That makes a sort of an unreachable goal for us."
Instead, they decided to make a game that they themselves would enjoy.
- 'Golden age' -
Despite beginning their careers when the gaming industry was still in its infancy, Gilbert and Grossman are still hugely inspired by the current landscape.
"Nearly anyone can just get three friends together and make a game in their garage, go on the internet and find an audience for it," said Grossman, calling it "the golden age of video games".
Their original 1990s games have already found a second life in this golden age through apps and online emulators.
And both creators are quietly confident that "Monkey Island" will continue in some form in the future.
"I think we should do one of these about every 10 or 15 years," said Grossman.
"Yeah, see you in 2035," replied Gilbert.
H.Romero--AT